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bsnes v110 released

Posted: 2019-09-20 11:28:35
by byuu
Today I'm releasing bsnes v110, which provides stability improvements and bug-fixes over v109.

Also, the downloads are now ZIP files, so that third-party software is not required to open them.

Please enjoy!

* improved ExLoROM support (fixes Fire Emblem: Thracia 776 fan translation)
* several improvements to the libretro target, including macOS and Android platform support
* fixed an issue where the Alt key wasn't activating the menu on the Windows port
* removed 2160p HD mode 7 setting, due to Direct3D 9.0 texture size limits of 2048x2048
* reverted fresh configuration files to using the safer hardware drivers
* disabled the ASIO driver due to lack of support
* fixed a crashing issue when idling with the snow effect enabled
* added IOKit joypad support for macOS [Sintendo]
* added fast PPU render cycle position override for Firepower 2000's title screen
* ported higan's accurate PPU renderer back to bsnes to add sprite caching for Wolfenstein 3D

Windows downloads:
macOS downloads:
Source code:

Re: bsnes v110 released

Posted: 2019-09-20 18:15:05
by jarsonic
Looks great! Will be testing. :)

I found a small typo in the tooltip for the Audio drive for Synchronize:

"Eliminates audio distortio;"

should be

"Eliminates audio distortion;" ... rs.cpp#L72

...also, as you mentioned a couple of days ago, the addition of a hotkey for the emulator screen capture function to capture a screenshot of the game as rendered to the screen would be awesome.

Re: bsnes v110 released

Posted: 2019-09-20 22:17:42
by byuu
It was added, you can even bind it to the print screen key on Windows.

Re: bsnes v110 released

Posted: 2019-09-20 22:49:28
by jarsonic
Huh, the "Capture Screenshot" binding on the Hotkeys config page still only results in a 256x224 bitmap, even when the screenshot is captured when I am in full screen. Am I missing the correct setting / bind?